Saturday, March 16, 2013

First Two Levels Demo Video

We just posed a demo video for the first two levels of our game Stick Legions.  Check it out on Youtube:

Play the demo here:
http://gamejolt.com/games/strategy-sim/stick-legions-first-two-levels/12062/

Watch the video:
https://www.youtube.com/watch?v=FbNk7NpzVE0

There are also 8 other levels currently completed out of the planned 14.

Wednesday, February 20, 2013

Progress Update - Five Levels Completed

Since I finished the story for Stick Legions I have been working on creating the levels for the game.  So far I have finished five levels, including the tutorial, out of the 14 I am planning to make.  Here is a screenshot of one of the levels.



I expect to finish the rest of the levels within the next few weeks, and then I'll need to start working on the animations and audio.  This may take awhile since there are so many different characters, but I think I will be able to finish the game completely in a month or so.  I am not completely sure where I will publish it but definitely on Gamejolt and hopefully others as well.  On the topic of Gamejolt, which is a   free independent game development community, I would really appreciate any rating or comments on the Stick Legions page on that site.

Saturday, February 9, 2013

Story Outline

Now that I have finished the first two levels of my game (which is now officially called Stick Legions) I can start working on the story.  I'm not the best creative writer so I was expecting this step to take a long time, but I started writing a basic outline of the game's story and it was a lot easier than I was expecting.  So once I fix a few bugs in the first two levels I can start working on the rest of the game.

Sunday, February 3, 2013

First Two Levels

I've finally finished the first two levels of my game.  The first is a Defense level, with a tutorial, and the second is a Siege level.  I will be able to use these two levels as a template for every other level in my game. I also have decided to name my game Stick Legions, although this could change.  So here it is, I would really appreciate any suggestions or feedback anyone may have.

Stick Legions

Saturday, February 2, 2013

Final Upgrade Menu

In my post explaining the game I'm working on I showed you a screenshot of the upgrade menu, and today I finished it.  I added the upgrade buttons and a label displaying the player's gold, which they can use to buy and upgrade units.  Here is the finished upgrade screen:


So now all I need to do to finish the first two levels is fix a few bugs, mostly in the player's units, which don't always stop when they hit barriers(like the castle in siege battles) and the replay button.

Sunday, January 27, 2013

Progress Update - Army Won't Attack

   So I had been having a problem with the player's army not attacking the enemy army, and I finally figured out what was wrong.  It turned out to be a really simple problem, but since it was so small it took me awhile to find.  Now that that's done all I need to do is write the code for the rest of the enemy units, which should be tedious but very easy.  I will also need to make graphics for the enemies

Saturday, January 26, 2013

Music and Sound Buttons

So today I have been working on fixing bugs in the pause and options menus.  Before, when you went into the options menu there was no way to go back.  I wasn't able to add a back button because of the way that the option menu was set up.  Since the options screen only controlled the music and sounds I decided that instead of rewriting the options screen I would just add music and sound toggle buttons to the main screen, like this: