Tuesday, April 9, 2013

Stick Legions - Levels Finished

The basic art and code for the main campaign levels of Stick Legions are finished, but there is still much more work to be done polishing the game, adding and finishing features, fixing bugs and adding more and/or better art and sound.

Here's a picture of one of the new levels:


Monday, April 1, 2013

Ball Drop Uploaded


I have just posted a new game, Ball Drop, which is a simple game I made for a class I'm taking.  The goal of the game is simply to keep the ball on the screen.  Arrow keys to move and jump.  While I'm focusing on Stick Legions, and this game is basically finished I would appreciate any feedback to help make Ball Drop as good as it can be.

Ball Drop:
http://gamejolt.com/games/arcade/ball-drop/13716/

Saturday, March 16, 2013

First Two Levels Demo Video

We just posed a demo video for the first two levels of our game Stick Legions.  Check it out on Youtube:

Play the demo here:
http://gamejolt.com/games/strategy-sim/stick-legions-first-two-levels/12062/

Watch the video:
https://www.youtube.com/watch?v=FbNk7NpzVE0

There are also 8 other levels currently completed out of the planned 14.

Wednesday, February 20, 2013

Progress Update - Five Levels Completed

Since I finished the story for Stick Legions I have been working on creating the levels for the game.  So far I have finished five levels, including the tutorial, out of the 14 I am planning to make.  Here is a screenshot of one of the levels.



I expect to finish the rest of the levels within the next few weeks, and then I'll need to start working on the animations and audio.  This may take awhile since there are so many different characters, but I think I will be able to finish the game completely in a month or so.  I am not completely sure where I will publish it but definitely on Gamejolt and hopefully others as well.  On the topic of Gamejolt, which is a   free independent game development community, I would really appreciate any rating or comments on the Stick Legions page on that site.

Saturday, February 9, 2013

Story Outline

Now that I have finished the first two levels of my game (which is now officially called Stick Legions) I can start working on the story.  I'm not the best creative writer so I was expecting this step to take a long time, but I started writing a basic outline of the game's story and it was a lot easier than I was expecting.  So once I fix a few bugs in the first two levels I can start working on the rest of the game.

Sunday, February 3, 2013

First Two Levels

I've finally finished the first two levels of my game.  The first is a Defense level, with a tutorial, and the second is a Siege level.  I will be able to use these two levels as a template for every other level in my game. I also have decided to name my game Stick Legions, although this could change.  So here it is, I would really appreciate any suggestions or feedback anyone may have.

Stick Legions

Saturday, February 2, 2013

Final Upgrade Menu

In my post explaining the game I'm working on I showed you a screenshot of the upgrade menu, and today I finished it.  I added the upgrade buttons and a label displaying the player's gold, which they can use to buy and upgrade units.  Here is the finished upgrade screen:


So now all I need to do to finish the first two levels is fix a few bugs, mostly in the player's units, which don't always stop when they hit barriers(like the castle in siege battles) and the replay button.